Concept and visual development
Develop characters, environments, props, and key art from brief through to final
Produce thumbnails, roughs, and colour keys for review before committing to finished work
Explore multiple visual directions early rather than rendering the first idea
Build and maintain style guides, model sheets, and turnarounds so work stays consistent across a project
Translate written briefs, scripts, and references into clear visual proposals
Illustration and finishing
Deliver finished illustration across line, inks, and colour
Work to an established brand or property style as well as developing new ones
Produce sequential and panel-based work where a project calls for it
Adapt artwork across formats, including print, social, web, and animation-ready assets
Prepare clean, layered, correctly labelled files ready for handoff to animation, design, or print
Production and collaboration
Estimate effort per piece and flag when a brief will not fit the time available
Deliver in stages so feedback lands early rather than at the end
Work alongside designers, animators, and the production team on shared projects
Incorporate revisions accurately and flag when a revision conflicts with an earlier approval
Maintain organised source files with sensible naming and version control
Match effort, quality, and polish to the brief and deadline, and flag early where the two do not line up
Internal and client work
Produce work for both the company's own brand and assigned client brands
Hold distinct visual directions for each without letting one bleed into the other
Apply the same standard to internal work as to client work
Degree or formal training in illustration, fine arts, animation, multimedia arts, or a related field. Equivalent professional experience and a strong portfolio are accepted in place of a degree.
At least 2 years in a professional illustration, concept art, or visual development setting
Startup or agency experience in a fast-moving, resource-conscious environment
Experience working to a brief with revision rounds and client approval stages
Experience delivering to deadline across multiple concurrent projects
Experience preparing files for handoff to other disciplines
Portfolio
A portfolio demonstrating concept work, finished illustration, inking, and colour
Evidence of range, including at least one style that is clearly not your default
Process work available on request, including thumbnails, roughs, and layered files
All work must be your own. Collaborative pieces must state clearly what you did.
Technical knowledge
Strong sketching skills, including anatomy, perspective, gesture, and composition
Confident colour and light, including palette construction and mood
Inking ability with genuine line control and weight variation
Understanding of visual storytelling, including staging, silhouette, and eye flow
Working knowledge of print and digital output requirements, including resolution, bleed, and colour space
Ability to work efficiently at scale using reusable assets, grids, and established setups
Motion or rigging awareness, so files arrive animation-ready
No AI condition
No generative AI may be used in any part of the work produced for this role. This includes image generation, generative fill, AI upscaling, and AI-assisted line or colour work.
Must be able to supply layered source files, process work, and timelapse or screen recording on request.
Portfolio work and design test work submitted during hiring is subject to the same condition. Any undisclosed AI use in a submission ends the application.
Tools and platforms
Clip Studio Paint, Procreate, or Photoshop as a primary tool
Adobe Creative Suite, particularly Photoshop and Illustrator
Familiarity with Figma for handoff
Google Workspace, ClickUp or a comparable project management platform, and Slack
Communication
Good written and spoken English, able to present work and explain choices
Able to give a straight answer on progress, including when a piece is behind
Availability and commitment
Full-time availability. This is not a part-time, freelance, or project-based engagement.
Consistent working hours with advance notice for any planned absence
Equipment and workspace
Reliable high-speed internet suitable for file transfer and team calls
A computer capable of handling large multi-layer files and multiple applications simultaneously
A drawing tablet or display tablet
Clear microphone for adhoc reviews and team calls
Confidentiality and security
Ability to protect unreleased artwork, client properties, and internal processes while working remotely
Secure handling of source files, credentials, and access permissions
Understanding that unreleased client IP may not be shared, posted, or added to a portfolio without written permission
NICE TO HAVE
Experience
Involved in publishing a comic book, graphic novel, or webcomic work, whether professional or self-published
Comic book art experience, including panel layout, lettering awareness, and page flow
Storyboarding or animatic experience
Character design for animation
Experience with licensed properties or established style guides
Lettering and balloon placement
A second style you can work in convincingly
Fully remote
Hourly-based
Monthly payout
Monthly reimbursable Wellness & Growth allowance after probation
Quarterly Learning & Skill Workshops
Creative and collaborative work culture
Exposure to high-impact roles within a growing marketing team
Work with purpose-driven organisations
Work with flexible scheduling as tasks can be completed at your own pace, as long as all submissions and updates are delivered within set deadlines.
Monday - Friday, 9 - 5 PM UK time required availability
Send your application to our form here. Our HR Partner will review submissions through our application form.
IMPORTANT:
Shortlisted applicants (based on portfolio) will be asked to complete a design test prior to the initial interview. The test evaluates technical skill, critical thinking, and design expertise, and must be submitted within 24 hours of receipt. You'll receive a submission form to upload your work and you're welcome to add a watermark for your own protection. We review all design submissions internally with our design QAs and may request additional information when necessary.

